Games · 2025

Throne of Ash

340 lines of cutscene voice work for a community Turkish patch of an indie RPG.

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01Process

We got the file naming scheme from the developer and built the delivery sheet around it. Every line shipped as its own file and was tested in-game.

02Challenge

Some cutscenes had no picture, only text and a duration.

03Solution

A short call with the developer to hear the context of each scene; durations were hit with a metronome.

esc

Sanatçı rumuzu, proje adı ya da SSS'deki bir konu yazın.