Games · 2025
Throne of Ash
340 lines of cutscene voice work for a community Turkish patch of an indie RPG.
← Projects01Process
We got the file naming scheme from the developer and built the delivery sheet around it. Every line shipped as its own file and was tested in-game.
02Challenge
Some cutscenes had no picture, only text and a duration.
03Solution
A short call with the developer to hear the context of each scene; durations were hit with a metronome.